In this course, we will look at how to profile an Unreal Engine application. In nutshell, we are trying to understand where your game or app spends time on GPU, CPU & IO (disk, network).
Based on these insights & stats, you can decide where & what you need to fix to improve the performance.
<aside> 💡 Here, we don't specifically talk about ways to improve performance of your app, but understand why your app is slow. But, we will talk about some common methods to improve performance in time to time.
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Here are the lessons:
3. Analyze GPU Rendering with RenderDoc
5. Profile GPU Rendering with RenderDoc on Mobile